A new survey in Israel shows that teens playing online games may be exposed to inappropriate and violent content.
The study defines gaming as more than just entertainment as many of these platforms facilitate conversations for people all over the world.
The researchers found that the size and quality of a social network directly impacted depressive episodes. Online social networks enabled people to find support in coping with their problems.
An optical illusion recently published on social networks managed to attract the attention of many surfers.
The video game was created as a way to be used as an educational tool to teach people about the genocide of European Jews by the Nazis in the 1940s.